This Claude Code skill decompiles Android APK and AAR files and extracts the HTTP APIs used by the app.
Use it at your own responsibility 😆
https://github.com/SimoneAvogadro/android-reverse-engineering-skill
This Claude Code skill decompiles Android APK and AAR files and extracts the HTTP APIs used by the app.
Use it at your own responsibility 😆
https://github.com/SimoneAvogadro/android-reverse-engineering-skill
Preparing your app for broader memory limits
https://android-developers.googleblog.com/2026/08/app-broader-memory-limits.html
A great user experience is central to Android’s mission, and delivering on that promise requires keeping devices fast, responsive, and reliable. This is why memory optimization is more critical than ever. Across the ecosystem, new devices are maintaining or even decreasing their physical memory capacity in response to memory price increases, yet users continue to expect the same seamless, high-performance app experience.
In Android 17, we introduced per-app memory limits, starting with Pixel devices, to help protect the overall user experience from applications using excess memory and causing system-wide slowdowns. Over the coming year, an increasing number of manufacturers will leverage the Android per-app memory limits across their portfolio of device RAM configurations from 4GB to 16GB+ devices. If your app exceeds these limits, it will be slowed down and may be terminated. Optimizing your app’s memory footprint is essential to preventing OS throttling and maintaining a seamless user experience.
Claude can understand Android UI. The Material Design 3 Skill:
- Generates proper Material 3 code
- Lots of components covered
- Web + Flutter + Compose
- Built-in MD3 audit scoring
- All latest expressive updates
If you care about design systems give it a go
https://github.com/hamen/material-3-skill
https://twitter.com/JorgeCastilloPr/status/2090132214356783272